The city map goes through a complete day-night cycle, but each "day" in the game comprises 4 years. Player characters can be ordered to walk around the map and interact with NPCs. All non-player characters live their own virtual lives and are constantly walking around the city and conducting their own business. Through the course of the game, the player can take control of up to three characters at a time (all within the same family as the original character). There are also a number of menu shortcuts that allow the player to avoid hunting around the map for characters and locations. Many of the actions in the game can be initiated by selecting the player's character within the game world and selecting actions from menus.
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The main interface for the Guild 2 is a dynamic 3-D city, in which the player has free camera control. Rogues can also pickpocket citizens, and tend to be combat-focused characters. Instead of gathering or processing materials, or providing services for the citizens, rogues make money by stealing, either by scouting and burglarizing buildings as a thief, or waylaying shipments as a robber. Rogues are the criminal element in the Guild 2, and operate differently from the other classes.gold through alchemy, poison, and poetry), and can operate churches and give sermons to the citizens. Scholars are more concerned with knowledge, and can produce a number of specialized items (e.g.meats, baked goods, and beer), and can serve those items to people at an inn or public house. They can operate farms to harvest plants or animal products, use those materials to produce consummables (e.g. Patrons are responsible for providing food and drink to the citizens.ore, wood, or animal hides), and combine and process those materials into usable products (e.g. Craftsmen can create products for use by the town citizens.
There are four character classes in the Guild 2: When starting up a new game, the player creates a new character from scratch, customizing name, gender, class, zodiac sign, religion, appearance, and voice.Īlthough most of these options are cosmetic, zodiac sign and religion have some minor effects in game (generally small stat bonuses), and the character's class determines which professions are available.
The player starts out as a lone man or woman in a European city, and is free to take a number of paths on the way toward building an empire and a family dynasty. The Guild 2 is a medieval role-playing game and economic simulation from the creators of Europa 1400: The Guild.